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ShapePaletteComponentProps

Props for the ShapePaletteComponent

Properties

allowClickToAdd?

optional allowClickToAdd: boolean

When in tap mode, allow addition of new vertices simply by clicking, instead of requiring a shape be drawn. (When this is true, the drawing method also still works)


allowDropOnEdge?

optional allowDropOnEdge: boolean

Whether or not to allow drop on edge. Defaults to false.


allowRotation?

optional allowRotation: boolean

Whether or not to allow rotation of elements being dragged. Defaults to true.


autoEdgeConnect?

optional autoEdgeConnect: boolean | AutoEdgeConnectOptions

If true, the palette will automatically connect a new vertex being dragged onto the canvas to existing vertices, if the shape definitions for the new vertex and/or the existing vertices have source/target elements.


dataGenerator?

optional dataGenerator: DataGeneratorFunction

Optional function you can use to set some initial data for an element being dragged. Note that you cannot override the object's type with this function.


dragSize?

optional dragSize: Size

Optional size to use for dragged elements.


fill?

optional fill: string

Optional fill color to use for dragged elements. This should be in RGB format, not a color like 'white' or 'cyan' etc


iconSize?

optional iconSize: Size

Optional size to use for icons


inspector?

optional inspector: boolean

When true, selecting an element in the canvas will cause its related shape to be selected in the palette. Defaults to true.


mode?

optional mode: "tap" | "drag"

Mode of operation, supported values are "tap" and "drag" - default is "drag".


onVertexAdded?

optional onVertexAdded: OnVertexAddedCallback

Optional callback to invoke when a vertex has been dragged onto/dropped on the canvas


outline?

optional outline: string

Optional color to use for outline of dragged elements. Should be in RGB format.


paletteStrokeWidth?

optional paletteStrokeWidth: number

Stroke width to use for shapes in palette. Defaults to 1.


preparedShapes?

optional preparedShapes: PreparedShape[]

Optional set of prepared shapes to show in the palette. When this is provided, the palette will only render these shapes, and not the contents of the shape library.


rotationSpeed?

optional rotationSpeed: number

The number of milliseconds required to complete a full rotation of an element when the trigger key is held down. Defaults to 2000.


selectAfterDrop?

optional selectAfterDrop: boolean

When true (which is the default), a newly dropped vertex will be set as the underlying model's selection.


showAllMessage?

optional showAllMessage: string

Message to use for the 'show all' option in the shape set drop down when there is more than one set of shapes. Defaults to Show all.


showGroups?

optional showGroups: boolean

Whether or not to show groups in the palette. Defaults to true.


surfaceId?

optional surfaceId: string

ID of the surface to attach to. This is optional; Visually JS will use the default surface ID if you do not provide this. For apps where there's only one surface there is no need to provide this.


updateTypeOnPaletteTap?

optional updateTypeOnPaletteTap: boolean

When true, clicking on an entry in the palette will change the type of any selected vertices to that type. Defaults to false. This is a potentially destructive operation if the properties of the new shape type are not compatible with the old one.