ShapePaletteOptions
Options for a shape palette.
Type Parameters
T
T extends ObjectData
Properties
allowClickToAdd?
optionalallowClickToAdd:boolean
When in tap mode, allow addition of new vertices simply by clicking, instead of requiring a shape be drawn. (When this is true, the drawing method also still works)
allowDropOnEdge?
optionalallowDropOnEdge:boolean|CanDropOnEdgeFilter
If true, shapes can be dropped on edges in the canvas. The edge on which the shape was dropped has its target set to be the new node, and a new edge is added with the new node as source and the original edge's target as target.
allowRotation?
optionalallowRotation:boolean
Whether or not to allow rotation of elements being dragged. Defaults to true.
autoEdgeConnect?
optionalautoEdgeConnect:boolean|AutoEdgeConnectOptions
Controls whether the palette will automatically connect a new vertex being dragged onto the canvas to existing vertices, if the shape definitions for the new vertex and/or the existing vertices have source/target elements. You can set this to simply 'true', and use defaults, or you can provide values for various options.
autoExitDrawMode?
optionalautoExitDrawMode:boolean
Defaults to true: when in 'tap' mode and a new group/node has been drawn on the canvas, the UI is set back to pan mode.
canDrop()?
optionalcanDrop: (candidate,target?,onCanvas?) =>boolean
Optional function that is invoked at the start of a drag, and which identifies allowed drop targets. Each target - the canvas, nodes and groups - is passed in turn to this method; returning false indicates that the given target is not valid for that drag.
Parameters
candidate
target?
onCanvas?
boolean
Returns
boolean
connectToPortsOnEdgeDrop?
optionalconnectToPortsOnEdgeDrop:boolean
IfallowDropOnEdgeis also true, this flag instructs the shape palette to provide a defaultedgeDropHandler` to the underlying palette which will attempt to find a source and target port on the new vertex, and connect to those instead of to the vertex itself. Defaults to true.
Advanced
container
container:
HTMLElement
The element to draw the palette into.
dataGenerator?
optionaldataGenerator:DataGeneratorFunction
Optional data generator to allow you to specify initial data for some element to be dragged. Note that you cannot override the object's type with this function. The palette will set the new object's type to match the type of the element that the user is dragging from the palette.
dragSize?
optionaldragSize:Size
Optional size to use for dragged elements.
fill?
optionalfill:string
Optional fill color to use for elements in the palette. This should be in RGB format, not a color like 'white' or 'cyan' etc. Defaults to "#FFFFFF".
iconSize?
optionaliconSize:Size
Optional size to use for icons. Defaults to 150x100 pixels. If you provide this but not dragSize this size will also be used for an icon that is being dragged.
initialSet?
optionalinitialSet:string
Optional ID of the first set to show, hiding the others.
inspector?
optionalinspector:boolean
When true, selecting an element in the canvas will cause its related shape to be selected in the palette. Defaults to true.
mode?
optionalmode:PaletteMode
Mode to operate in - 'drag' or 'draw'. Defaults to 'drag' (PALETTE_MODE_DRAG).
onVertexAdded?
optionalonVertexAdded:OnVertexAddedCallback
Optional callback to invoke when a new vertex has been added
Param
Vertex that was added.
Param
Position on canvas that the vertex was added at
Param
outline?
optionaloutline:string
Optional color to use for elements in the palette. Should be in RGB format. Defaults to "#000000".
outlineWidth?
optionaloutlineWidth:number
Optional outline width (in pixels) to use for elements in the palette. Defaults to 2.
paletteStrokeWidth?
optionalpaletteStrokeWidth:number
Stroke width to use for shapes in palette. Defaults to 1.
preparedShapes?
optionalpreparedShapes:PreparedShape[]
Optional set of prepared shapes to show in the palette. When this is provided, the palette will only render these shapes, and not the contents of the shape library.
rotationSpeed?
optionalrotationSpeed:number
The number of milliseconds required to complete a full rotation of an element when the trigger key is held down. Defaults to 2000.
selectAfterDrop?
optionalselectAfterDrop:boolean
When true (which is the default), a newly dropped vertex will be set as the underlying model's selection.
shapeLibrary?
optionalshapeLibrary:ShapeLibrary<T>
The shape library to render. If you do not provide this the palette gets it from the UI it is attached to.
showAllMessage?
optionalshowAllMessage:string
Message to use for the 'show all' option in the shape set drop down when there is more than one set of shapes. Defaults to Show all.
showGroups?
optionalshowGroups:boolean
Whether or not to show groups in the palette. Defaults to true.
showLabels?
optionalshowLabels:boolean
Optionally show each shape icon's label underneath it
updateTypeOnPaletteTap?
optionalupdateTypeOnPaletteTap:boolean
When true, clicking on an entry in the palette will change the type of any selected vertices to that type. Defaults to false. This is a potentially destructive operation if the properties of the new shape type are not compatible with the old one.