ConnectorEditorActivateParams
Base options for activating a path editor.
Type Parameters
EL
EL
Properties
anchorPositionFinder()?
optionalanchorPositionFinder: (el,elxy,vertex) =>ObjectAnchorSpec
Optional function allowing you to specify the location of the placeholder when the user is dragging anchor.
Parameters
el
EL
elxy
vertex
Returns
anchorPositions?
optionalanchorPositions:ObjectAnchorSpec[]
Optional array of allowed positions for anchors to be relocated to
deleteButton?
optionaldeleteButton:boolean
If true, show a button the user can use to delete the edge. Defaults to false.
deleteButtonClass?
optionaldeleteButtonClass:string
Classname to set on the delete button. Defaults to "vjs-edge-delete".
deleteButtonLocation?
optionaldeleteButtonLocation:number|number[]
Location on the path to put the delete button, as a measure of the length of the path. For instance, the default value of 0.1 means the delete button will be placed at a point that is 1/10th of the total length of the path. Note that you can supply an array of positions here and one delete button will be created for each entry.
onMaybeDelete()?
optionalonMaybeDelete: (edge,connection,doDelete) =>any
Optional interceptor to invoke when the user presses the delete button. If the user wishes to go ahead
with the edge deletion, doDelete will be invoked.
Parameters
edge
connection
Connection<EL>
doDelete
(data) => any
Returns
any
overlays?
optionaloverlays:FullOverlaySpec[]
Optional array of overlays to decorate the edge with while it is being edited.