ForceDirectedLayoutParameters
Parameters for the force directed layout
Extends
Properties
absoluteBacked?
optionalabsoluteBacked:boolean
Defaults to false. If true, then the layout will use any position values found in the data for a given vertex.
Inherited from
AbsoluteBackedLayoutParameters.absoluteBacked
height?
optionalheight:number
Optional fixed height for the layout.
Inherited from
AbsoluteBackedLayoutParameters.height
iterations?
optionaliterations:number
Maximum number of iterations to run. Defaults to 50. Increasing this number may result in a nicer output, at the expense of run time.
locationFunction?
optionallocationFunction:LocationFunction
Optional function that, given some vertex, can provide the x/y location of the vertex on the canvas
Inherited from
AbsoluteBackedLayoutParameters.locationFunction
padding?
optionalpadding:PointXY
Optional padding to put around the elements.
Inherited from
AbsoluteBackedLayoutParameters.padding
r?
optionalr:number
The amount of travel to impose on each element every time a repulsion or attraction event occurs during the calculation of the layout. This is expressed as a fraction of the distance the two elements would travel in order to be spacing pixels apart. Defaults to 0.25. A value of 1 here may seem desirable but in general will not provide the best results: moving one pair of elements by their ideal amount can negatively affect many others. It is better to provide a fractional value here and allow the layout to compromise.
spacing?
optionalspacing:number
Ideal spacing to leave between elements. Defaults to 250px, but this does not mean that elements end up separated by exactly 250px.
width?
optionalwidth:number
Optional fixed width for the layout.